Your game. More room around it.

Keep World of Warcraft and its HUD on Mainhand, with your map, bags, Character panel, and chat in a workspace of their own on Offhand.

Watch the 30-second in-game example, then explore the illustrated layouts below.

IN-GAME DUAL-MONITOR FOOTAGE

Your UI stays accessible. Your game stays clear.

Move your map, Character panel, and bags to Offhand. Keep Mainhand clear.

Offhand workspace on the left; Mainhand game view on the right. Both regions are from the same recording. Screen positioning, fades, and text are edited for presentation, not automatic display rearrangement. Silent video, 30 seconds.

Explore the illustrated layouts

ILLUSTRATED LAYOUT TOUR

See how the layouts work

Play the full tour, or open Explore layouts to choose a scene. Expand the demo for a closer look. Press Escape to return.

One crowded screen before Offhand An abstract gaming desk with a keyboard, mouse, and speakers. Labelled geometric panels represent game and workspace windows. OFFHANDA WORKSPACE BESIDE YOUR GAME Open the map. The world is covered. One screen · Open, close, and reopen the UI
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Explore layouts

BEFORE OFFHAND · ONE DISPLAY

Open the map. Lose sight of the world.

Watch the player open the map, return to the game, inspect Character and Bags, then reopen the map. Each window competes with the world for the same screen space.

Illustrated layouts. Screen graphics explain the arrangement; actual controls and available features depend on your WoW client.

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